Mob Captains
Rare Mob Captains will spawn in your world, dropping illegally enchanted loot!
Overview
Mob Captains of common, uncommon, rare and legendary difficulty will spawn in your world.
Set the scoreboard values of the
ps-mob.config scoreboard to your desired values!
Name
Default
Description
.cool_down60The time, in seconds, to stop trying to spawn a captain after successfully spawning one
.spawn_chance10The maximum chance, that a mob becomes a Mob Captain, with 1 being 0.1% and 1000 being 100%
.notify_on_spawn2What rarity of Mob Captain is announced to chat and with a sound, with 0 being for none, 1 only for legendaries and 4 being for all rarities of Mob Captain
.notify_with_sound1If a Mob Captain is announced to chat, a sound to all nearby players will play, with 0 being disabled and 1 being enabled
.should_glow0If a Mob Captain's silhouette should show through blocks, with 0 being disabled and 1 being enabled
.exists_for6000How long a Mob Captain will not be able to despawn in ticks, so 20 -> 1 Second, 1200 -> 1 Minute, 6000 -> 5 Minutes
.block_area12000How long should Mob Captain spawning be stopped within 24 blocks of another Mob Captain spawning in ticks, so 20 -> 1 Second, 1200 -> 1 Minute, 12000 -> 10 Minutes
.beam_on_spawn1If Mob Captains should create a particle beam when spawning that shows their location for about 1 second, with 1 being turned on and 0 it being turned off
.weight_common55Weight for a Mob Captain being of common rarity
.weight_uncommon30Weight for a Mob Captain being of uncommon rarity
.weight_rare9Weight for a Mob Captain being of rare rarity
.weight_legendary1Weight for a Mob Captain being of legendary rarity
These Mob Captains will drop items that are enchanted in a way that is not possible in the vanilla game.
You can easily configure the data pack to your liking.
This data pack is inspired by Atomic Stryker's legendary Infernal Mobs mod.
Configure the Pack
Many aspects of this data pack can be configured by simply changing some score values.
You can access a chat based configuration menu while ingame by running the command /function ps-mob:config if you have operator permissions.
Set the scoreboard values of the
ps-mob.config scoreboard to your desired values!
Name
Default
Description
.cool_down60The time, in seconds, to stop trying to spawn a captain after successfully spawning one
.spawn_chance10The maximum chance, that a mob becomes a Mob Captain, with 1 being 0.1% and 1000 being 100%
.notify_on_spawn2What rarity of Mob Captain is announced to chat and with a sound, with 0 being for none, 1 only for legendaries and 4 being for all rarities of Mob Captain
.notify_with_sound1If a Mob Captain is announced to chat, a sound to all nearby players will play, with 0 being disabled and 1 being enabled
.should_glow0If a Mob Captain's silhouette should show through blocks, with 0 being disabled and 1 being enabled
.beam_on_spawn1If Mob Captains should create a particle beam when spawning that shows their location for about 1 second, with 1 being turned on and 0 it being turned off
.weight_common55Weight for a Mob Captain being of common rarity
.weight_uncommon30Weight for a Mob Captain being of uncommon rarity
.weight_rare9Weight for a Mob Captain being of rare rarity
.weight_legendary1Weight for a Mob Captain being of legendary rarity
To adjust the loot tables' weights, just modify the values at /data/ps-mob/loot_tables/captains/<rarity>.json.
If you want to alter the items themselves, edit the loot tables at /data/ps-mob/loot_tables/base/<rarity>.json.





