0.1.5 - GreatTechWorks

Changelog

Dev Note

  • Old Axis resource packs, History Buffers, Selected Regions, Entities, Items, any other stored datapack information created before this update may (and most likely will) not work. Just replace them with new ones. Please report any issues or ask for help on the Axis Support Discord!
  • This update has changed and fixed many "invisible technical gears" that will improve the quality and stability of future versions.
  • Thanks to the community for such incredible support, it boosts the development process by 500%!

Technical

  • Added command /function we:circle {r:value} - draws a circle with the specified radius
  • Added fill and replace pastebrush modes for pasting at distances of 30, 20, 10 blocks
  • Added /function we:ghost command to toggle ghost-flight mode
  • Added Double mode to Resize tool - increases the region by 2 times, or reduces it by half.
  • Added /function we:pin command - allows you to pin up to 10 custom commands above the Axis chat menu, and use them with a mouse click. Format: /function we:pin {slot:2,cmd:'say Hello World!'} <-- "cmd" without backslash (/)
  • Added /function we:trigger_updates command - triggers updates of all blocks in the selected region (alias: /function we:upd)
  • Added the String tool - on the right mouse button adds points and calculates the distance between them, on the left mouse button resets all points. Distance modes: 10, 20, 30, Ray
  • New help menu: divided into pages, each command now has not only a slot for a link to a YouTube video and a detailed description, but also a list of aliases
  • New modular history system that allows you to edit regions of previously unseen sizes!
  • Tools no longer replace specific hotbar slots. When given, they find the first free slot, and when changing modes, they always stay in the slot they are in. Therefore, you can now move your tools to any convenient hotbar slots and use them without any problems.
  • Now, if the required resource pack is not installed, a message and link will be displayed in the chat.
  • Using the replace command without a block in the left hand will now replace all blocks except air with the selected block. (previously - air with the selected block)
  • All pastebrush modes now read position more accurately
  • The display directory has been renamed to d, all commands related to editing displays have changed: /function we:display/wand -> /function we:d/wand
  • A separate directory b was created for brushes. The commands associated with brushes have changed: /function we:brush -> /function we:b/wand
  • The directory of all datapack macros has been changed to a custom one for better compatibility with other datapacks: macro -> axis, input -> xwe
  • Tool recognition, previously based on item_model, has now been replaced with the more reliable CustomData.
  • All entity and item scoreboards and tags in the datapack have received a unique prefix to avoid conflicts with other datapacks
  • Some commands have been renamed to shorter ones:
  • /function we:display/interpolation_ticks ->
  • /function we:d/ip_ticks
  • /function we:display/teleportation_ticks ->
  • /function we:d/tp_ticks
  • /function we:display/summon_block_display ->
  • /function we:d/create_block_display
  • /function we:display/summon_item_display ->
  • /function we:d/create_item_display
  • Removed obsolete and unused features and scoreboards
  • Obsolete formats of some commands have been replaced with new ones
  • Display-Entity editor optimization

Visuals

  • Normal visual returned for Display-Entity editor chat menu

Fixes

  • Fixed a bug where history buffers (undo/redo) were not saved if the area of ​​the region being processed exceeded 250 chunks
  • Fixed insert preview shift by 0.5 blocks if selected area has even width/length
  • Fixed a bug where undo/redo progress bars would not show if commands were called via the chat menu
  • Fixed a rare bug with overlapping axe point preview and region insert preview
  • Fixed a bug where in some situations paintbrush could create a preview and not clean it up until another tool was used.
  • The redo command will no longer activate or display visual effects if there is nothing to redo.
  • Pastebrush preview should no longer be duplicated if the player tries to paste it into unloaded chunks

Special Thanks to

  • dukkymc
  • godlander
  • thederdiscohund
  • ellivers
  • bloosix
  • merak48763

Thanks For Requesting Features to

  • mcsnapj
  • cube_player

Files

Axis Datapack.zip(226.34 KiB) Primary Download
Axis WorldEditor.zip(248.89 KiB) Required resource pack Download

Project members

GamerGoBC

Member

Details

Published 9 months ago
Updated a month ago