Changelog
Horde Nights v1.3.3
Updates
- Updated to fully support 1.21.5
Changes
- Init v10
- Config Changes
- You can now configure Natural Bunk Events to be 50% chance, or guarenteed.
- Currently there is no 100% functionality in the TimeLib Integration, this may change.
- You can now configure Natural Bunk Events to be 50% chance, or guarenteed.
- Changed how Natural Bunk Events work
- If natural bunk events are enabled, they now only have a 50% chance relative to their non-bunk counterpart.
- For example, if your world is only currently eligible for Blood Moons, there will be a 50/50 chance of going bunk.
- However, if you are eligible for Festive or Super Moons, since these event's cannot yet go bunk, the chance is less than 50%
- The chance of a Bunk Blood Moon will be the same as the chance of a normal Blood Moon. 50% chance relative to non-bunk counterpart.
- However, you can choose to have the guarenteed functionality in the config.
Fixes
- Fixed #8 - Player can get Oozing Effect.
- Fixed #9 - Horde Mobs will delete player's items if they pick up and despawn.
- Fixed Natural Bunk Config Buttons doing nothing(oopps forgot code hehe).
- Potentially fixed a bug causing Festive Moons to never spawn if enabled.
- Fixed still being able to manually set difficulty to peaceful.
- Fixed Difficulty Config Page sometime being behind and not displaying correctly.
- Fixed Super Moon events not lasting 2x longer than regular nights.
- Fixed "Horde Rod" item being broken in 1.21.2+
- Fixed "Blood Pact" advancement in 1.21.4+
- Fixed NoSleep not working during super moons since bunk groundwork update.
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Dependencies
Files
[1.21-1.21.5] Horde Nights v1.3.3.zip(341.44 KiB) Primary Download
Featured versions
See allProject members

Rainy Realm Creations
Organization

rainzy
Owner

Bowswa
Member
Details
Licensed ARR
Published 2 years ago
Updated 5 days ago