[v1.3.3] QOL, 1.21.5, & Many Fixes!

Changelog

Horde Nights v1.3.3

Updates

  • Updated to fully support 1.21.5

Changes

  • Init v10
  • Config Changes
    • You can now configure Natural Bunk Events to be 50% chance, or guarenteed.
      • Currently there is no 100% functionality in the TimeLib Integration, this may change.
  • Changed how Natural Bunk Events work
    • If natural bunk events are enabled, they now only have a 50% chance relative to their non-bunk counterpart.
    • For example, if your world is only currently eligible for Blood Moons, there will be a 50/50 chance of going bunk.
    • However, if you are eligible for Festive or Super Moons, since these event's cannot yet go bunk, the chance is less than 50%
    • The chance of a Bunk Blood Moon will be the same as the chance of a normal Blood Moon. 50% chance relative to non-bunk counterpart.
    • However, you can choose to have the guarenteed functionality in the config.

Fixes

  • Fixed #8 - Player can get Oozing Effect.
  • Fixed #9 - Horde Mobs will delete player's items if they pick up and despawn.
  • Fixed Natural Bunk Config Buttons doing nothing(oopps forgot code hehe).
  • Potentially fixed a bug causing Festive Moons to never spawn if enabled.
  • Fixed still being able to manually set difficulty to peaceful.
  • Fixed Difficulty Config Page sometime being behind and not displaying correctly.
  • Fixed Super Moon events not lasting 2x longer than regular nights.
  • Fixed "Horde Rod" item being broken in 1.21.2+
  • Fixed "Blood Pact" advancement in 1.21.4+
  • Fixed NoSleep not working during super moons since bunk groundwork update.

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

Files

[1.21-1.21.5] Horde Nights v1.3.3.zip(341.44 KiB) Primary Download

Project members

Rainy Realm Creations

Rainy Realm Creations

Organization

rainzy

Owner

Bowswa

Member

Details

Licensed ARR
Published 2 years ago
Updated 5 days ago