Changelog
Changes
-> 1.26.0
-Added new 'item modifications affect containers' module (in 'general' category) - makes it possible for certain modules to modify items inside containers (such as chests, barrels, shulkers, ender chests, etc)
-Added new 'old dropped items' module (in 'mechanics' category) - makes dropped items look and behave like they used to in older versions (this module is still extremely experimental, and, as such, isn't toggled by presets!)
-Added new 'primitive mob ai' module (in 'mobs' category) - emulates old behaviours, quirks and general mob ai from older versions
-Added new 'untemptable mobs' module (in 'mobs' category) - disables players' ability to make mobs follow them by holding a certain item (like seeds for chickens or carrots for pigs)
-Re-added the 'no item names' module (in 'cosmetical' category) - its sub-module was removed and replaced with the 'item modifications affect containers' module, which should encompass several modules
-Fixed global item modifications having improper checks
-Optimized the 'reset triggers' module
-Fixed the pink page theme not having a proper toggle message
Files
Classic Mechanics v1.26.0 for 1.21.5.zip(1.72 MiB) Primary Download
Links
Details
Licensed CC0-1.0
Published a year ago
Updated 2 months ago