Necropolis v2

Changelog

Over half a year later I bring a large overhaul and a significant improvement over the old version.

ADDED PORTAL ACTIVATION

  • The new portal functions as an alternate path to the End. You will still need to use the stronghold to beat the dragon and get to the outer end first.

  • Added a lot of new buildings!

  • Added new traps. Be more careful about your noise.

  • Added a new key item for the city's vaults so trial chambers are no longer required.

  • Smaller paths or roads stem out from the main corridors, making feel more like a city!

  • Adjusted almost all of the existing buildings. The city now feels more vanilla scale and old buildings should look a little better.

  • Tweaked loot of all sources! You can now find other pieces of iron armor than just leggings. Changes also include removing ancient debris from gravel. That was weird.

  • Slight changed to the processors

  • Removed the arena building. I don't think it fit.

Files

Necropolis v2.zip(1 MiB) Primary Download

Project members

Zaffre

Member

Details

Licensed ARR
Published a year ago
Updated 3 months ago