Spore inquisition

Spore inquisition

Mod and data pack

A MC datapack that changes in interesting ways how you play fungal infection spore, making it spread like the flesh that hates

Server AdventureGame MechanicsOptimizationWorld Generation

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Spore inquisition 1.9

Changelog

this version of inquisition should be compatible with spore 2.1.6 (including the extra versions of that update such as a or b)

CHANGELOG:

  • new proto chunloader mechanic
  • protos take longer before they can send a specter raid to your location
  • a way to finally stop the infection for good
  • no more arena tendril raids
  • now you can use varius nuggets as potato canon amunition
  • you are now able to use most spore drops to power a blaze burner for a little bit
  • cerebrums are used for power blaze burners into overheat mode(inquisition only feature)
  • remaded the outpost watcher stucture
  • reworked overcharged calamities: now calamities need 200 kills instead of 100 to become overcharged, but when becoming overcharged, they become a lot stonger
  • added back hospitals, churchs(variant1), mines, and iceberg mines to the world generation with an abandoned look
  • added a now abandoned lab stucture that spawns at birch forest
  • varius revalance changes and code improvements
  • all the spore foods have recived nerfs to make the mod as a whole more valanced
  • fixed varius bugs that the latest version had
  • tweaked a bit the configs

THX a lot splashpaws for creating the new laboratory stucture!

Files

spore_inquisition_1.9.jar(636.04 KiB) Primary Download

Project members

minigato668

Member

Details

Licensed MIT
Published 7 months ago
Updated 13 days ago