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1.8

by LordGacie on Nov 10, 2025
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1.8

by LordGacie on Nov 10, 2025
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1.79

by LordGacie on Nov 10, 2025
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1.79

by LordGacie on Nov 10, 2025
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Updated Command Items version

1.8

by LordGacie on Oct 29, 2025
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1.8

by LordGacie on Oct 29, 2025
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| SVM POWERS 1.8 Brighter Fire Update

| POWERS

  • Fire:
  • Flame is now holdable
  • Fire Arms last longer if the user is on fire
  • Flaming Barrage when shot with "Blaze" selected, activates Burning Ray
  • Fire Leap:
  • When clicking Sprint key, launches forward
  • Jumping/Dashing with the ability won't end it so you can do several jumps/dashes in a row without using the ability again
  • Blaze:
  • Now creates Fire, the more fire there is, the more it will spread
  • Damage increases with fire around
  • Player has Fire Resistance throughout the whole ability
  • Removed Burning Ray as a seperate ability due to it now being a variant of Flaming Barrage

| NPCs

  • Paradise Traders now sell Re-Explode ability scroll

1.79

by LordGacie on Oct 23, 2025
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1.79

by LordGacie on Oct 23, 2025
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Updated 1.79 to 1.21.9-1.21.10

1.79

by LordGacie on Oct 22, 2025
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1.79

by LordGacie on Oct 22, 2025
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| SVM POWERS 1.79 Fully Bloomed update

| POWERS:

  • Flora
  • Tree: Trees now spawn with a randomized bend, also tend to be slightly thicker
  • Reworked Vine ability
  • Updated most of the Ability UIs
  • Crop Growth renamed to Plant Growth
  • The more you use, the further it is usable, distance decreases the chance of succeeding
  • Now works on saplings
  • Climate features now only grow if you hold Climate Selection ability (or Switch Climate)
  • Climate Selection got split into 2
  • Climate Selection: Menu based selection
  • Switch Climate: Simple click to switch to next/previous climate
  • Climate Ability got split into 2
  • Dynamic: Changes each time you use the Manual variant or when you change your climate
  • Manual: Opens a menu with unlocked climate abilities, choosing one will attempt to use the ability
  • Item Creation: now opens a menu of unlocked climates, choosing one will pop up items from this climate to be created
  • Decreased damage from Cacti Grenade
  • Tweaked Climate Features: (they grow with climate plant growth and Tree: Forestify variant)
  • Decreased forest flowers
  • Tweaked bamboo placing
  • Added saplings spread around
  • Added Manipulation
  • Rooted Dirt variant
  • Pumpkin variant
  • Cactus variant (heldable)
  • Sweet Berry Bush variant (heldable)
  • Flower variant
  • Twisting Vine/Lily Pad/Big Dripleaf variant
  • Wood variant (heldable)
  • Moss variant
  • Vine/Pale Hanging Moss/Weeping Vines/Glow Lichen variant
  • Added Harvest
  • Collects blocks from cursor based on the first block that's destroyed
  • Holding manipulation breaks same blocks around
  • Piercing Vines are now chargeable
  • Wooden Branch now explodes if it's been launched with very little solid blocks around
  • Time
  • You can now end Time Stop early by using it again

| ITEMS:

  • Added "Power Chooser (Admin)" which a menu based power chooser, only works for operators, available with /function give:power_chooser

| FIGHTING STYLES:

  • Removed all fighting style related content

1.78

by LordGacie on Aug 30, 2025
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1.78

by LordGacie on Aug 30, 2025
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| SVM POWERS 1.78 Menu update

| MENU:

  • Overhauled the entire menu
  • Added a way to bind abilities to sneak and shift buttons
  • Removed cosmetics section

| POWERS:

  • Death
  • Reduced cooldown for Death Compass and on end it clears the blindness and made the pointer more arrowy like
  • Flora
  • Removed "Forestify", turned into "Tree"s' overcharged variant
  • "Tree" upon charged for 1.5 seconds after it reached 100%, will spawn a forest (basically use the Forestify ability)

1.77.2

by LordGacie on Aug 30, 2025
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1.77.2

by LordGacie on Aug 30, 2025
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made right-click ability usage by default fixed settings showing up for other players when a diff player uses the menu

1.77.1

by LordGacie on Aug 26, 2025
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1.77.1

by LordGacie on Aug 26, 2025
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Fixed blocks not working

1.77

by LordGacie on Aug 25, 2025
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1.77

by LordGacie on Aug 25, 2025
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| SVM POWERS 1.77 wet update

| POWERS:

  • Added Water Power:
  • Water Creation
  • Collect
  • Flowing Movement
  • Manipulation
  • Water Droplet
  • Rising Water (WIP)
  • Ice:
  • Ice Creation:
  • Now creates ice only next to blocks (can't place mid air)
  • Decreased mana cost from 0.33 per block to 0.15 per block
  • Now ice creates slower (starting from 3 blocks per tick)
  • Added particles when placing ice
  • Decreased the cooldown
  • Ice Launch:
  • When holding the block, having Iceberg selected will pick up even more blocks, the more blocks, the larger the hitbox will be
  • Lightning
  • Decreased Blasts damage by 20%
  • Harpie
  • Wings now clear properly if the user isn't a harpie
  • Flora
  • Power Info now displays not unlocked climates
  • Tree Growth
  • Chargeup % is more accurate and the slowness clears upon placing the tree
  • Brought back trees launching mobs upwards

| FIGHTING STYLES:

  • Sword Style:
  • Decreased all costs
  • Decreased cooldowns of Triple Slash, Jump and Running Combo by around 33%
  • Abilities used with the Wooden Katana will deal 67% less damage, giving as it's supposed to be a training weapon (wooden bokken)

| OTHER:

  • Turning obtainability of a power will prevent the power scrolls from being usable
  • Added "/function a:custom_abilities" command for simpler accessibility of custom features
  • Brought back the "Unbind Ability" and Ability Points for Powers Info
  • Fixed the "Unbind Ability" button
  • Removed Mana Always On Display setting
  • Item Abilities won't work with Silenced Power setting
  • its crazy how yall arent aware of how much work this stuff took
  • Slightly simplified Menu - removed max mana, mob kills and death count as they are easily accessible in other places
  • Menu and Power Toggle are no longer binded by default to 8th and 9th slots
  • Added Shift/RC ability inputs to the Settings
  • Added RC Input giving item ON/OFF to the Settings
  • i spend several hours daily on changing, optimising and simplifying the code and i cant even mention it here
  • Updated icons

| ISSUES:

  • Old admin abilities won't work (only the newer ones)
  • Moveset/Hotbar Change ID has been changed to 9997 (basically you just need to rebind it in settings)

1.76.2

by LordGacie on Jul 23, 2025
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1.76.2

by LordGacie on Jul 10, 2025
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Project members

LordGacie

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Details

Licensed MIT
Published 2 years ago
Updated 3 days ago