Fuel Tweaks for CC: Tweaked

Mod

Configurable fuels for CC: Tweaked turtles. Furnace fuels can be turned off with the config, and other fuel items can be added with data packs.

Server CursedGame MechanicsUtility

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Adds a server config option to disable furnace fuels for turtles from CC: Tweaked for balancing modpacks. (Furnace fuels are disabled by default)


Data-driven fuels on Neoforge

Additionally, mods and datapacks can add, replace, remove, etc. the fuel values of items for turtles, using this format. (fuelCount is mandatory, remainderItem is optional)

{
  "minecraft:lava_bucket": {
    "fuelCount": 1000,
    "remainderItem": {
      "count": 1,
      "id": "minecraft:bucket"
    }
  }
}
Data-driven fuels on Fabric

Additionally, mods and datapacks can add fuel values to items for turtles, using this format. (fuelCount is mandatory, remainderItem is optional)

{
  "fuelCount": 1000,
  "remainderItem": {
    "count": 1,
    "id": "minecraft:bucket"
  }
}

The format for datapacks is a bit different from the Neoforge version. Note that there is no built-in way to replace or remove these values. Please see the example datapacks.


If furnace fuels are not disabled, then turtle refueling will use the fuelCount value for an item if present, but fall back to the normal fuel behavior otherwise.

Example datapack included in downloads.

For modpack makers: All turtle fuels will be disabled by default and no new fuels are added, in order to add new fuel values you will need a datapack/kubejs/etc. Client optional.


Project members

xeli

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Details

Licensed GPL-3.0-or-later
Published 3 months ago
Updated 3 months ago