A.V.A - Alliance of Valiant Arms Guns

A.V.A - Alliance of Valiant Arms Guns

Mod

a mod based on the fps game A.V.A, added Guns and more

Client and server AdventureDecorationEquipmentGame MechanicsMinigame MobsUtilityWorld Generation

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A.V.A - Alliance of Valiant Arms Guns 2.9

Changelog

This is a complete refactor of the mod that tooked me months to complete, sorry about that.

Note: Server and Client Config values will be reset due to the breaking change to the format!

Added: -> A new /ava serverConfig command where basically allows you to edit all server config options without modify the config file

-> Some values from the world data (glass break, crosshair, friendlyfire, friendlyfire reduction, mob drop kit...etc) are moved to the server config

-> More data tags, configurable entity hardness, destroyable blocks, mob weapons...etc

-> New recoil pattern system, every gun should have a relatively different recoil pattern and feeling.

Improved:

-> Client is no longer responsible to calculate the bullet tracing for effects

-> Explosive particles

-> Python reload wheel animation

-> The gun stats, removed some redundant attributes/stats

-> Entity and playyer data were changed from capability to the official data attachments, this is breaking change.

-> Gun crafting recipe is now configurable (datapack)

-> Completely removed the old deprecated ammo types (they've been deprecated for years!)

-> Boost blocks are no longer tile entities.

Fixed:

-> Item model texture bleeding

-> /ava viewModel command broken

-> Competitive UI special and projectile weappon selection rendering

-> RPG weapon pickup issue in escort mode

-> Some missing translation

-> Magnification sensitivity settings

-> Client config GUI does not save the values to config

-> Rain step sounds

-> JEI display

-> Ping rendering

-> C4 mark rendering

Files

ava-1.21.1-neoforge-2.9.jar(23.71 MiB) Primary Download

Details

Licensed LGPL-3.0-only
Published 3 years ago
Updated 10 days ago