Additional Attributes

Additional Attributes

Mod

Adds additional attributes to the game

Client and server Game Mechanics

48.1k downloads
16 followers
Follow Save

Additional Attributes 1.20.1 - 1.3.3

Changelog

(hotfix for previous version - clear current rarity definitions when reloading, so removed entries are not retained)

Tag

added a blacklist item tag for apothic crafting attribute (additional_attributes:apothic_crafting_blacklist)

Clamp rarity per item

added the option to define min / max rarity clamps for items (defined by using datapacks, directory being additional_attributes/rarity_definitions - see example for wooden tools)

Clamp definition:

  • items: Can be a tag, a single entry or a list of items
  • min_rarity: An optional existing loot rarity
  • max_rarity: An optional existing loot rarity

Explanation

As long as the defined min and max rarity are smaller than the would-be-picked max rarity, they will be considered

  • This means that if the current attribute value would only grant up to apotheosis:rare rarity and you define a min or max of apotheosis:epic that nothing would change (the apotheosis:epic rarity would not be considered)
  • If you don't define a min or max rarity, the original value will be used (if the newly clamped min rarity is above the (potentially clamped) max rarity, it will not be used
  • If (after the max rarity has been clamped) the min rarity is now above said max rarity, it will get the rarity of the max rarity

Files

additional_attributes-1.20.1-1.3.3-all.jar(247.15 KiB) Primary Download

Project members

Cadentem

Member

Details

Licensed MIT
Published 2 years ago
Updated 4 months ago