Changelog
- Block model "rotated models" and "rotated textures" are now baked into the baked models
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- This means that if you change which blocks are which in config, you now must reload resources (typically F3+T in-game) to see the difference, as opposed to just reloading chunks.
 
- Do not attempt to generate models for block states whose "model" state is missing a model
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- Also logs the state with a missing model
 
Dependencies
Files
[1.21.3-Fabric] Additional Placements-2.3.1.jar(501 KiB) Primary  Download 
Details
 Licensed MIT
 Published 2 years ago
 Updated 5 months ago



