Changelog
This update is good for those who want display the world days but in a date form. For example an apocalypse modpack or a medieval modpack where you want to add a little story that it starts in the year 765.
Versions (Game):
- Added support: 1.20.6, 1.21.1
Added:
- (FEATURE) Date System (Year, Month, Day)
- (FEATURE) Now you can use the variables in every text.
- (FEATURE) Variable list updated with the new variables
- (COMMAND) /daycounter date year/month/day set <number>
- (COMMAND) /daycounter sync [Option to Synchronize the Days to Date]
- (TEXT) A secondary text for the title text.
- (TEXT) When a player joins the world where it gets a notification in the chat that you can Synchronize the Days to Date if you want.
- (TEXT) The synchronization has successfully completed.
- (TEXT) When you set the date values with the /daycounter date year/month/day set <number> command.
- (CONFIG) New variables: $date_year$, $date_month$, $date_day$
- (CONFIG) At the top of the Config file an Available variables list
- (CONFIG) For secondary text
- (CONFIG) Option to disable or enable the text when a player joins the world.
- (CONFIG) For "command date year set" text
- (CONFIG) For "command date month set" text
- (CONFIG) For "command date day set" text
- (CONFIG) For possible sync text
- (CONFIG) For successfully syncd text
- (CONFIG) Option to disable or enable the Date System.
- (CONFIG) Default value for Day
- (CONFIG) Default value for Month
- (CONFIG) Default value for Year
Changed:
- (CONFIG) Default "Chat show day(s) Text" value to a new one.
- Re-wrote how the mod counts the day(s) for optimization.
Fixed:
- Counting at every tick on servers
- Optimization problems
Removed:
- Nothing
Dependencies
Files
ags_day_counter-5.0-forge-1.20.1.jar(426.37 KiB) Primary Download



