Day Counter 5.0

Changelog

This update is good for those who want display the world days but in a date form. For example an apocalypse modpack or a medieval modpack where you want to add a little story that it starts in the year 765.

Versions (Game):

  • Added support: 1.20.6, 1.21.1

Added:

  • (FEATURE) Date System (Year, Month, Day)
  • (FEATURE) Now you can use the variables in every text.
  • (FEATURE) Variable list updated with the new variables
  • (COMMAND) /daycounter date year/month/day set <number>
  • (COMMAND) /daycounter sync [Option to Synchronize the Days to Date]
  • (TEXT) A secondary text for the title text.
  • (TEXT) When a player joins the world where it gets a notification in the chat that you can Synchronize the Days to Date if you want.
  • (TEXT) The synchronization has successfully completed.
  • (TEXT) When you set the date values with the /daycounter date year/month/day set <number> command.
  • (CONFIG) New variables: $date_year$, $date_month$, $date_day$
  • (CONFIG) At the top of the Config file an Available variables list
  • (CONFIG) For secondary text
  • (CONFIG) Option to disable or enable the text when a player joins the world.
  • (CONFIG) For "command date year set" text
  • (CONFIG) For "command date month set" text
  • (CONFIG) For "command date day set" text
  • (CONFIG) For possible sync text
  • (CONFIG) For successfully syncd text
  • (CONFIG) Option to disable or enable the Date System.
  • (CONFIG) Default value for Day
  • (CONFIG) Default value for Month
  • (CONFIG) Default value for Year

Changed:

  • (CONFIG) Default "Chat show day(s) Text" value to a new one.
  • Re-wrote how the mod counts the day(s) for optimization.

Fixed:

  • Counting at every tick on servers
  • Optimization problems

Removed:

  • Nothing

Dependencies

Files

ags_day_counter-5.0-forge-1.20.1.jar(426.37 KiB) Primary Download

Project members

AntrolGaming

AntrolGaming

Organization

Details

Published 3 years ago
Updated 4 months ago