Audio Improvements

Audio Improvements

Mod

A client-side mod for some audio system improvements - mono audio and better jukeboxes & game music

Client Utility

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1.1 (NeoForge 1.21-1.21.3)

Changelog

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New Features

  • Music disc distance multiplier (100% by default)
    -> 50% - 300% or global
  • Custom music frequency (disabled by default)
    -> Replaces the vanilla music frequencies with a customizable random interval
    -> Option whether this should also affect the main menu music
  • Music repeat prevention (enabled by default)
    -> Prevents the same music piece from playing multiple times in a row

Other Changes

  • Split the "other" mono sound option into multiple categories
    -> Note blocks, weather, blocks, hostile mobs, neutral mobs, players, ambience/environment (only mono jukeboxes and note blocks enabled by default)
  • Split the music clash prevention option into jukeboxes and note blocks (both enabled by default) and added settings for the fade in and fade out durations
  • Replaced dependency for Cloth Config with a custom config system
  • Remade the icon to look a little better (I'm still no artist though lol)

Fixes

  • Mono jukeboxes now doesn't affect note blocks anymore
  • Fixed an issue with mono sound where certain sounds would sometimes not be audible
  • Changing the music sound category volume while music is faded out no longer overrides the fading

Files

Audio Improvements v1.1 - NeoForge 1.21-1.21.3.jar(54.89 KiB) Primary Download

Project members

NamelessJu

Member

Details

Licensed ARR
Published 3 months ago
Updated 3 months ago