Changelog
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New Features
- Music disc distance multiplier (100% by default)
-> 50% - 300% or global - Custom music frequency (disabled by default)
-> Replaces the vanilla music frequencies with a customizable random interval
-> Option whether this should also affect the main menu music - Music repeat prevention (enabled by default)
-> Prevents the same music piece from playing multiple times in a row
Other Changes
- Split the "other" mono sound option into multiple categories
-> Note blocks, weather, blocks, hostile mobs, neutral mobs, players, ambience/environment (only mono jukeboxes and note blocks enabled by default) - Split the music clash prevention option into jukeboxes and note blocks (both enabled by default) and added settings for the fade in and fade out durations
- Replaced dependency for Cloth Config with a custom config system
- Remade the icon to look a little better (I'm still no artist though lol)
Fixes
- Mono jukeboxes now doesn't affect note blocks anymore
- Fixed an issue with mono sound where certain sounds would sometimes not be audible
- Changing the music sound category volume while music is faded out no longer overrides the fading
Dependencies
Files
Audio Improvements v1.1 - NeoForge 1.21-1.21.3.jar(54.89 KiB) Primary Download
Links
Details
Licensed ARR
Published 3 months ago
Updated 3 months ago


