Changelog
Changes:
- Added tree generation of the mod using saplings, both through randomTicks and bonemeal.
- Removed default game trees from all biomes except cherry_grove.
- Changed some blocks in the ponds (barely noticeable xd).
Saplings:
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Oak and birch saplings now generate specific trees when planted in a 2x2 (4 saplings) configuration.
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Mangrove saplings generate different types of trees depending on the depth where the sapling is placed. Trees will not generate if placed below 3 blocks of depth.
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At 3 blocks deep, concentrated-root mangroves are generated.
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At 2 blocks, tall mangroves with scattered roots are generated.
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At depths of 1 or 0, tall mangroves with few roots are generated.
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Mangroves that grow at a depth of 2 blocks require a platform of blocks in a 5x5, 7x7, or 9x9 area with the sapling in the center. The platform blocks can be grass, dirt, mud, moss, clay, gravel, or sand.
Thanks for waiting.
Files
biomas_vanilla_renovados-1.4.0-forge-1.20.1.jar(798.18 KiB) Primary Download
Details
Licensed MIT
Published 5 months ago
Updated 22 days ago