Concurrent Chunk Management Engine (Fabric)

Concurrent Chunk Management Engine (Fabric)

Mod

A Fabric mod designed to improve the chunk performance of Minecraft.

Server Optimization

12.33M downloads
5,325 followers
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0.3.1 release for 1.21.4

Changelog

C2ME 0.3.1 for Minecraft 1.21.4 is released

Brief changelog:

  • new: scalable no-tick view distance, allowing 300+ render distances
    Also heavily increased the loading speed of no-tick chunks.
  • new: basic deadlock debugging facilities
  • new: strict detection for scheduled tick access
  • perf: turn fluid postprocessing into scheduled tick
  • perf: allow unloading to be cancelled
  • fix: lighting desync with notickvd
  • fix: sync block entities when postprocessed
  • fix: ghost mushroom outside of simulation distance, again
  • fix: handle reentrance in ServerEntityManager#unloadChunks
  • fix: prevent stalling when syncing player tickets

Files

c2me-fabric-mc1.21.4-0.3.1.0.jar(4.44 MiB) Primary Download