ChunkDebug

ChunkDebug

Mod

ChunkDebug is a useful tool for debugging chunk loading. It provides you with a live display of all the loaded chunks in any given dimension.

Client and server Game MechanicsUtilityWorld Generation

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ChunkDebug 2.0.0 for 1.21.1

Changelog

ChunkDebug 2.0.0

ChunkDebug has been completely re-written from scratch.

Changes

  • Complete network and rendering overhaul
    • No longer requires EssentialClient on the client, install ChunkDebug on the client instead - Scheduled chunk unloading is now synchronized
    • Added support for permission mods to control who can use ChunkDebug
  • New GUI
    • Updated the GUI to be more user friendly
    • You an now set a Chunk Retention to determine how long to keep unloaded chunks rendered for
    • You can now render the minimap on top of the chunk debug screen to allow you to line things up easier - You can disable rendering of the chunk generation stages and/or ticket types - You can hide both the chunk debug settings and/or the chunk breakdown by hitting F1 or by clicking the toggle buttons in the bottom corners - You can now select regions of chunks by dragging right click - General QOL, the gui now doesn't behave weirdly when zooming and correctly centers when jumping to clusters, and the gui isn't grid based any more, so panning is smoother - Bug Fixes
    • Chunk Stages are now synchronized correctly with the client - "Inaccessible" chunks are displayed correctly now

Dependencies

Files

ChunkDebug-2.0.0+mc1.21.1.jar(100.93 KiB) Primary Download

Project members

senseiwells

Owner

Details

Licensed MIT
Published 3 years ago
Updated 2 months ago