Changelog
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Overpowered Saturation system: Disables fast healing from eating food
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Max Heal: Players can no longer naturally heal beyond a certain amount of health
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Distance Damage: Damage is affected by distance. The farther you are from the enemy, the less damage you deal. Being closer to the target increases your damage more than the usual
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Fully configurability
Files
coalesce-0.1.0.jar(33.22 KiB) Primary Download
Details
Licensed Apache-2.0
Published 2 years ago
Updated 2 years ago