Changelog
RELEASE!!!
Loot
- Loot is now available in every structure. Loot generation is randomized and includes Create items. My mod uses unique loot tables.
Generation
- Improved placement type for more balanced structure generation.
- Increased filler system, so structures now have a smaller chance to spawn. This change makes structure generation more balanced.
Structures
- Added chests and barrels filled with randomized loot in every structure.
- Trapdoors in windmills now match the tree type and biome.
- Fixed broken glass at the top of the greenhouse.
Fixes
- Fixed namespace issues.
Ports for Forge and NeoForge are here!
Dependencies
Files
create_structures_overhaul-1.0.0-fabric-1.20.1.jar(1.52 MiB) Primary Download
Details
Licensed MIT
Published a month ago
Updated 5 days ago