Changelog
RELEASE!!!
Loot
Loot is now available in every structure. Loot generation is randomized and includes Create items. My mod uses unique loot tables.(Loot doesnt generate caused by unknown reason)
Generation
- Improved placement type for more balanced structure generation.
- Increased filler system, so structures now have a smaller chance to spawn. This change makes structure generation more balanced.
Structures
- Added chests and barrels
filled with randomized lootin every structure. - Trapdoors in windmills now match the tree type and biome.
- Fixed broken glass at the top of the greenhouse.
Fixes
- Fixed namespace issues.
Port on Fabric and loot fix for NeoForge coming soon!
Dependencies
Files
create_structures_overhaul-1.0.0-neoforge-1.21.1.jar(1.52 MiB) Primary Download
Details
Licensed MIT
Published a month ago
Updated 5 days ago