[NeoForge 1.21.1]Create: structures overhaul 1.0.0

Changelog

RELEASE!!!

Loot

  • Loot is now available in every structure. Loot generation is randomized and includes Create items. My mod uses unique loot tables. (Loot doesnt generate caused by unknown reason)

Generation

  • Improved placement type for more balanced structure generation.
  • Increased filler system, so structures now have a smaller chance to spawn. This change makes structure generation more balanced.

Structures

  • Added chests and barrels filled with randomized loot in every structure.
  • Trapdoors in windmills now match the tree type and biome.
  • Fixed broken glass at the top of the greenhouse.

Fixes

  • Fixed namespace issues.

Port on Fabric and loot fix for NeoForge coming soon!

Dependencies

Files

create_structures_overhaul-1.0.0-neoforge-1.21.1.jar(1.52 MiB) Primary Download

Details

Licensed MIT
Published a month ago
Updated 5 days ago