Changelog
- Fixed crash when using player selector dialog
- Fixed wrong iteration of controls on client side causing hover controls to not be clicked when being above another control
- Fixed extension being offset by a few pixels
- Fixed incorrect intersection check for vectors fans caused by angled line go over two edges exactly #2
- Fixed incorrect intersection check for vectors fans caused by angled line go over two edges exactly
- Fixed drop in gui not correctly interacting with every inventory
- Fixed extraction in gui not correctly interacting with every inventory
- Fixed slot drop with q not working correctly
- Removed color palette settings
- Added maxGuiScale config option
- Fixed config of CreativeCore not being registered
- Removed useStencil and useOptifineCompat config option
- Fixed slider textfield not working correctly
- Fixed rendering controls which have no visible rect on screen
- Added GuiLabelHover
- Added subtract to ColorUtils
- Fixed selecting combobox flexible after forced value not setting value before raising changed event
- Added better timeline channel unmodifiable key support
- Fixed container on client side not being able to calculate toScreentRect
- Fixed initialization of extensions not working properly
- Fixed displaying group in stack selector even though it is empty
- Fixed stack selector search bar not taking full width
- Fixed stack selector search not working
- Fixed slots hover effect not working correctly
- Fixed chaining changes endlessly in item select dialog
- Added notify parameter gui dist handlers to avoid change looping
- Fixed tooltip in gui causing crash
- Fixed limited matrix stack size causing crash with guis with many control parents
- Fixed scissor in gui api not working correctly causing multiple rendering issues
Details
Licensed LGPL-3.0-only
Published 4 years ago
Updated 2 days ago
