Changelog
VERSION 2.2.3
- Added Marmot
- Added Mule Deer
- Added Skunk
- Added 'Moth', "Wendigo', and 'Wechuge' paintings by FaeStricken_Fool
- Added Cooked Turkey to the CNC main tab
- Added Headhunter enchantment
- Added a config option to disable being given the Field Guide on first join in
- Added new contents page to the Field Guide
- Adjusted baby hitbox sizes
- Caribous now have a dash mechanic, which can be activated via spacebar
- Changed Cooked Turkey block texture (because the old one was really bad)
- Chupacabras now have a spit attack which inflicts poison on the player
- Crawlers no longer spawn in the light and no longer spawn below sea level
- Encounter advancements are no longer announced to the chat
- Fixed issue where 'Nice kitty..?' advancement wouldn't be given when taming a Cougar
- Most mobs no longer drop their respective heads and can be collected through the new Headhunter enchant
- Removed server config and replaced it with a common variation located in the config folder with client config
- Renamed cnc:greywolf_head to cnc:timber_wolf_head
- Renamed cnc:whitetail_head to cnc:white_tailed_deer_head
- Renamed the Bucksin Armor set because every piece included the word helmet
- Replaced Deerstew with Hunter's Stew food item
- Updated Deer, Elk, Caribou, Beaver, and Coyote model/texture
- Updated many item textures
- White-tailed Deer now have a seperate texture for children as well as cold variants and Does
- Prevented Squonk-pocalypse
Dependencies
Files
Critters n' Crawlers-2.2.3-mc1.20.1.jar(7.5 MiB) Primary Download
Details
Licensed ARR
Published 2 years ago
Updated 4 months ago



