Data & Essence 1.0.0-alpha-earlygame17

Changelog

Additions

  • Added Empty Cryochambers
  • Added minor Refined Storage integration in the form of convenience recipes, similar to the AE2 integration
  • Added Mineral Finding Rod, an ore scanner - this tool will be moved to midgame later on, current sprite and recipe are temporary

Changes

  • Made Ancient Rock Columns, Energized Ancient Rock Columns, Polished Obsidian Columns and Polished Obsidian Tracts use a facing property instead of an axis property (will make old worlds have all of these facing up as a side effect)
  • Made Cryochambers able to be rotated
  • Moved some tags to datagen
  • Changed default fluid node transfer rate to 125mB/t

Fixes

  • Fixed the Frozen Researcher's incorrect pose
  • Fixed incorrect cryochamber data in Arekko's Vault
  • Made all sounds in the mod work properly instead of just calling vanilla sounds
  • Fixed cryochambers not spawning arekko if you broke any block except the core
  • Fixed shaders being weird if a vanilla mc shader was active
  • Fixed Decorative Buffers entry's missing flavor

Files

datanessence-1.0.0-alpha-earlygame17.jar(5.51 MiB) Primary Download

Details

Licensed ARR
Published 7 months ago
Updated a month ago