Data & Essence 1.0.0-alpha-song_of_the_factory6

Changelog

Additions

  • Added trails to Explosive Charges (also applied to the essence bombs that aren't survival accessible)
  • Added trails to Essence Slashes
  • Added new Data Bank minigame type, Laser
  • Added Factory Song melody to Industrial Plant Siphon
  • Added Polished Obsidian Tiles variant
  • Added Obsidian-Framed Glass
  • Data Bank minigames now render their names
  • Added support for Oritech ores to the Mineral Purification Chamber
  • Added Entropic Processor (Red) Sandstone -> (Red) Sand recipes, and a more efficient Blaze Powder recipe

Changes

  • Essence Crystals, Essence Lasers, and Lensing Crystals entries require simple Laser puzzles to unlock
  • Removed Polished Obsidian from Fluidic Glass's recipe (replaced with more Capacitance Panels)
  • Made Decorative Blocks entry's Color Mixing puzzle easier
  • Gave Color Mixing puzzles to Traversite Road and Genderfluid
  • Changed Mineral-Finding Rod's use cost to 50 (was 25)
  • Changed behaviour of ancient sentinel projectiles
  • Lowered ancient sentinel shoot delay slightly
  • Added a sound when ancient sentinel projectiles hit a block
  • Made ancient sentinel projectiles ignore shields, armor, enchantments like protection, and effects like resistance
  • Lowered damage of ancient sentinel projectiles
  • Changed ancient sentinel shoot sound
  • Removed ticking noise from Fluid Collector
  • Buffed Essence Leech by 5x
  • Buffed Tethergrass spreading and Genderfluid growth boost
  • Update Chinese translation (ChujikYahus)
  • Changed how wire connection distance limit is set, and made it configurable (defaults to 24)

Fixes

  • Fixed Ancient Windows culling block faces they should not be
  • Removed a workaround that is no longer needed
  • Fixed Oritech integration Duratium synthesis requiring potentially-nonexistent netherite dust instead of netherite ingot
  • Fixed Mineral-Finding Rod not actually consuming Essence
  • Fixed Essence Wires sometimes not properly showing their direction
  • Fixed Synthesis Chamber playing its Song when it should not be
  • Fixed Data Banks not letting you in if your data tablet has any components
  • Fixed the tag definitions for our damage types not having "replace": false
  • Fixed Drying Table zfighting with adjacent blocks

Files

datanessence-1.0.0-alpha-song_of_the_factory6.jar(9.69 MiB) Primary Download

Details

Licensed ARR
Published 7 months ago
Updated a month ago