Deadeye Mod 0.5.5 for 1.21.1

Changelog

  • Added Deadeye Skill system.
    • Set with /deadeye setskill command.
    • Level 0: Disable deadeye for the specified player.
    • Level 1: Auto marking, exit when shot manually.
    • Level 2: Manual marking, exit when shot manually.
    • Level 3: Manual marking, free manual shot. (Default)
  • Added Red Dead Redemption 1 Deadeye Style.
    • Deadeye Styles can be changed in the config.
  • Fixed a bug that forces the game to be at default tick speed constantly while not in deadeye.

Files

deadeye-mod-0.5.5+1.21.1.jar(2.33 MiB) Primary Download

Project members

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Details

Licensed GPL-3.0-only
Published a year ago
Updated a month ago