📖 What's this Plugin?
This Plugin helps with multiple resource packs on servers so that all the different plugins can contribute their assets, which will be packed into one.
✅ Features:
- Dynamic/Merged Resource Packs
- Player Resources
- Player Texture
dynamicrp:textures/item/skin.png
- Player Arm Models
dynamicrp:models/item/<leftarm/rightarm>
- Player Texture
📖 Usage for Plugin Developers
Using this plugin is rather simple
You'll have to create an assets folder in your plugin like this:
- src/main
- java
- resources
- paper-plugin.yml
- assets
Use it just as you would with a resource pack. If multiple resource packs overwrite assets, they will do so in the plugins' load order
You can optionally use ZipPackEvent
to add assets, though I don’t recommend it.
For player limbs, it's better to use shaders instead! ;3
📖 Usage for Server Admins
Install this plugin on your server and configure it by updating the webserver port in the config to an unused one. You can ignore this tho if your Server is an Exposed Host. It'll choose a random one then
You can also use the override
folder in the plugin's Data Folder to replace or add assets. Just place the Resource Pack zip files there.
If you use a Velocity Proxy, you can leave all ports on -1 except for the Proxy, at least for the ones on the same network.
📖 Reload
PaperMC
Run /drp zip
to zip all packs.
Velocity
/drp-velocity reload
reloads the Web Server
- requires permission
drp.velocity.reload
or the console