Changelog
- fixed armor models no longer copying the custom animations of the base entity model in 1.21.9+ (this will not work for armor models that have their own custom animations)
- print functions no longer continue ticking during game pause
- added a shorthand version of the
print()&printb()functions that only accept 1 argument and print every frame with the id being the argument itself
Dependencies
Files
entity_model_features_1.21.9-neoforge-3.0.5.jar(463.47 KiB) Primary Download
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated 3 days ago

![[EMF] Entity Model Features](https://cdn.modrinth.com/data/4I1XuqiY/6e5bbd0d06b1741bfdab6c0cfab6de8fdaf0064c_96.webp)
