EntityJS

EntityJS

Mod

This mod uses KubeJS to dynamically register entities with full AI/Animation/Spawn Control support!

Client and server LibraryManagement MobsUtility

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EntityJS 1.3.0-1.21

Changelog

  • Made facesTrajectory method available to all Non-Living entities instead of just animatable projectiles.
  • Moved facesTrajectory render implementation to the entity's render method from the scaleModelForRender method to be a post-render effect
  • Added newGeoLayer & newGlowingGeoLayer to Non-Living entities instead of just living entities
  • Added EntityJSEvents.createAttributes event to add new attributes to an entity
  • Removed some accidental comments from a few probejs typings
  • Made base non-living entity facesTrajectory field default to false while projectiles default to true
  • Fixed casting error when modifying createCustomentities

Files

entityjs-1.3.0-1.21.jar(2.1 MiB) Primary Download

Project members

Notenoughmail

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Liopyu

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Details

Licensed GPL-3.0-only
Published 2 years ago
Updated 9 days ago