Gnetum

Gnetum

Mod

Distribute HUD updates over multiple frames to improve performance

Client Optimization

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Changelog

This release brings massive improvements to the compatibility department.

Highlights

  • Fixed compatibility with a lot of mods, including but not limited to Cobblemon, Overflowing Bars, and Quark
  • Implemented the mechanism to automatically detect incompatible blending functions and disable caching for the corresponding element (can be force-enabled by changing the setting from AUTO to ON)

Other Improvements

  • The pumpkin head overlay is now cached to improved performance
  • Improved handling of some vanilla elements
  • The category "Vanilla Elements" was renamed to "Named Elements" to avoid confusion
  • Fixed the issue where the hand sometimes disappears with hand caching enabled
  • Raised the default value of max HUD FPS to 60. If you prefer better performance over smoother HUD animations you can manually set this lower in the config
  • Added a button to reset configurations to default

Files

gnetum-2.1.0.jar(77.26 KiB) Primary Download

Project members

decce6

Member

Details

Licensed LGPL-3.0-only
Published 6 months ago
Updated 2 months ago