Changelog
Fixes
- Don't double count media in inventory during cost simulation
- Relax Fabric Language Kotlin dependency, allowing for Quilt compatibility.
- Move chestplate trigger to earlier in damage application, so absorption doesn't bypass it.
Full Changelog: https://github.com/arconyx/hexchanting/compare/v1.1.1...v1.1.2
Dependencies
Files
hexchanting-1.1.2.jar(123.19 KiB) Primary Download
Details
Licensed MIT
Published 5 months ago
Updated 3 months ago