- Fixed crash on startup if using Vivecraft 1.2+ (Excuse the wait)
- Fixed crash on startup if using vivecraft 1.2+ (Excuse the wait)
This update fixes compatibility issues with HexDebug and brings with it a 1.20 port!
This update adds some really cool new features and a LOT of polish:
- Additions:
- Added sound que for snapping to a point while casting
- Added the ability to tell your own patterns apart form others’.
- Added the ability to see one another's stack at the time of a pattern being cast.
- Added the ability to give another player a copy of your stack. To do this, both of you need to put your hands into the pattern which displays the stack you want to transfer a copy of, you will both hear 4 clicks as a countdown, and a ding once the transfer is complete.
- Optimizations:
- Stack and stack elements are now truncated to prevent lag.
- Patterns are no longer visible if the caster is not near you
- Particle count from HexVR at any given time has been decreased by ~20% on average.
- Particle spawn rate from HexVR has been decreased by ~70%.
- Added patterns for getting the speed and direction in which a VR player is moving their hands
- Fixed config not doing anything
New optional server-side features!
- Ability to see other HexVR users' casts!
- New pattern category "VR Patterns" which includes:
- Head Purification: For getting a VR player's head position
- Seer's Purification: For getting a VR player's head look direction
- Signaler's Purification (with variation): For getting the position of a VR player's hand
- Pointer's Purification (with variation): For getting the direction a VR player's hand is pointing
- Forge port
- Fixed stack not fully clearing if in introspection with empty stack
- Removed VR-API from dependencies (Was causing crashes on certain setups)
- Added Architectury-API as dependency for forge port
Features:
- Added the ability to see your stack and ravenmind on your hotbar hand
- Added the ability to see previous versions of your stack by putting your hand in a previous pattern
- The stack now clears when you clear your patterns
- Added ability to use your right hand
- Improved snappiness of the VR casting grid
- Added advanced mode for more degrees of freedom (Not for everyone)
- Added floating VR hex casting grid
- Added the ability to undo wrong strokes

