Immersive Geology 0.6.0-b49

Changelog

New Features:

  • Introduced new mineral types: Anthracite, Lignite, and Bituminous Coal, which can now be found in the world.
  • Added Extra High Voltage Ground Cable and its components.
  • Implemented new Steel Reinforced Concrete material.
  • Added Fence Blocks.

World Generation:

  • Tweaked Banded Ore Generation to improve thresholds, resulting in more Poor and Normal Ores generating in place of Rich Ores.
  • Added Lignite, Bituminous and Anthracite Coal Bands to world generation.

Models and Textures:

  • Implemented a new model for the Bloomery.
  • Updated Refractory Brick Texture.
  • Updated Grit, Powder, Compound Dust, Crushed Ore, Metal Oxide and Slag Textures
  • Added a bunch of Color Palettes for various Materials IG has.

Bug Fixes:

  • Fixed bugged and missing recipes.
  • Improved collision shapes for the Ballmill and Gravity Separator.
  • Fixed Crystallizer mirroring issue.
  • Added missing name entries to en_us locale.
  • Fixed manual multiblock scaling.
  • Fixed bug with Pelletizer redstone input and consuming Binding Agent when disabled.

Recipes:

  • Added recipes for Lignite, Bituminous and Anthracite.

Manual Updates:

  • Implemented "Intro" and "Getting Started" sections for the manual.

Mod Updates:

  • Updated Immersive Engineering (IE) and moved to Forge 47.3.0.
  • Removed schematics from Immersive Geology (IG), as this feature has been separated into its own mod.

Files

ImmersiveGeology-0.6.0-b49.jar(12.2 MiB) Primary Download