Immersive Engineering

Immersive Engineering

Mod

Retrofuturism, industry and multiblocks!

Client and server EquipmentTechnology

752.6k downloads
485 followers
Follow Save

12.2.0-187

Changelog

  • Adjust the Automaton Wolves (BluSunrize)
    • They can no longer be healed with meat, this also prevents breeding them.
    • Instead, they can be repaired with metal plates and a hammer
  • Add a manual entry for the Automaton Wolves (BluSunrize)
    • This entry is only unlocked when picking up their blueprint!
  • Add wall blocks for hempcrete, concrete and their variations!
  • Add splash & lingering potion recipes to the mixer & bottling machine (BluSunrize)
  • Change Fluid Pumps to allow inverting their redstone control with a screwdriver (BluSunrize)
  • Change IE to use NeoForge's native fluid ingredients in recipes (BluSunrize)
    • This is a breaking change for any addons, but there isn't any released so we should be safe
    • This also finally allows Create potions to be used in the Mixer & Bottling Machine
  • Allow vanilla wall blocks to connect to windows (BluSunrize)
  • Fix circuit table closing when inventory key is pressed (BluSunrize)
  • Fix assembler not saving its stored patterns with the world (BluSunrize)
  • Fix JEI pattern button crashing when used in the assembler (BluSunrize)
  • Fix fluid pipes causing forced chunkloads when building their network (BluSunrize)
  • Fix signs losing their content when moved by Create contraptions (BluSunrize)
  • Fix broken link in the manual (BluSunrize)

Files

ImmersiveEngineering-1.21.1-12.2.0-187.jar(12.58 MiB) Primary Download

Project members

BluSunrize

Owner

SkySom

Contributor

malte0811

Developer

Details

Licensed Custom
Published 3 years ago
Updated 2 months ago