Changelog
NOTE: I am aware that 1.21.6 is about to release, thus why I am making this a pre-release to fix any issues before I update to 1.21.6.
its been a while hasn't it lol
Resolved issue in #65. The mod now only stores all mod paths at initialization. The mods are only loaded into a small buffer during the mod transfer process from the client to the server.
Implented workaround for #64. The old mod ID system from the alpha versions has been reimplented as a new transfer method. This transfer methods takes the unique mod ID that all fabric mods must have.
Changed dependencies requirement. All Fabric API versions (for the same Minecraft version, of course) are accepted. The mod now only works on the exact Minecraft version it was meant for, whereas it used to be on the exact and future Minecraft versions. The strictness is due to how much the mod breaks inbetween versions due to how much it changes the login protocol.