Kaleidoscope Doll 1.2.0

Changelog

Doll 1.2.0 Changelog

  • Added July and August player dolls (200+)

  • Modified doll acquisition methods

    • Removed stonecutter doll recipes, changed to right-clicking computer blocks to open GUI and obtain through wool, also supports search functionality
    • Entity doll recipes can now be crafted with both slimeballs and clay
  • Lottery machine mechanism modifications

    • Lottery now uses a shuffle mechanism, eliminating the possibility of not getting items or duplicates
    • Lottery is now divided into three tiers, with different gift boxes and tokens for creatures from different dimensions
  • Dolls spawned by phantoms now naturally despawn, preventing excessive entity accumulation

  • Added tool:Tweakers Item. Right-click dolls to adjust their scaling, rotation, and position

  • Physics mechanism optimization

    • Optimized AABB mechanism, doll collision boxes now change according to doll size
    • Improved physical collision, small dolls hitting large dolls now follow conservation of momentum
    • Maximum collision speed limit (maximum 1m/tick)
    • Continuous collision maximum count and cooldown time limit (5 times in 20 ticks)
  • Data pack support: The following content can now be modified through item tags

    • Lottery tokens
    • Dolls obtainable from lottery
    • Dolls obtainable from computers
    • Materials required for crafting entity dolls from block dolls
  • Added Classical Chinese translation: Thanks to @Beidou114514

Files

kaleidoscopedoll-1.20.1-forge-1.2.0.jar(2.06 MiB) Primary Download

Project members

YSBB

Member

TartaricAcid

Member

Details

Licensed ARR
Published 5 months ago
Updated 4 days ago