Kingdom Keys 2.6.3

Changelog

Added:

  • Green checkmark to keep track of synthesis recipes that have been obtained.
  • Gold text for level 10 weapons in keyblade forge.
  • /kingdomkeys convert_old_forge_data command added to bring forward KK data from worlds created in 1.20.1

Changed:

  • Greyed out synthesis recipes, keyblade forge and shop items that can't be afforded.
  • Made Fire, Blizzard and Thunder slightly cheaper, making Fire viable at lvl 4 (by default).
  • Using Stop on a Bomb heartless will also freeze its explosion counter.

Fixed:

  • Aerial dodge infinite jump.
  • Player being able to move while in magic cast time.
  • Command Menu Text offset being too close to the left by default.
  • Material command not working when specifying a material.
  • Command Menu Magic and Drive back to ??? if none have been learned yet.
  • Casttime not being used in the Command Menu.
  • Rendering of obtained EXP and bomb heartless timer.
  • Valor form (and forms that shouldn't) able to cast magic.
  • Fixed Dark Domination
  • Fixed console log when summoning keyblade armor if no pauldron was equipped.

Files

kingdomkeys-1.21.1-2.6.3.jar(48.16 MiB) Primary Download
kingdomkeys-1.21.1-2.6.3-sources.jar(46.93 MiB) Download

Project members

Wehavecookies56

Owner

Abelatox

Developer

Details

Licensed LGPL-3.0-only
Created 3 years ago
Updated 2 months ago