Language Translator

Mod

This mod lets you create and edit languages in-game

Client Utility

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Language Translator 1.1.0 [1.20-1.20.1]

Changelog

  • Selector tooltip in language edit UI will now show more options (and the direction of scrolling, aka whether you're holding shift or not)
  • Selector button will now be able to cycle to "Other" category, which shows translation keys which aren't mapped to a specific mod from files
  • Language deletion will now prompt the user if they actually want to delete the language
  • Add a new keybinding for seeing translation keys
    • Bound to M by default
    • The options are:
      • translate everything normally
      • show translation keys and data
      • show translation keys and data (with colors), the colors used mean:
        • aqua - a literal string
        • red - a not translated string
        • green - a translated string (the translation key is considered translated, when the current overlay language has the provided translation key)
        • gray - other
    • The game should instantly update all the places where text is used (it's possible that some UIs need a refresh, because seeing the changes)
      • This includes chat
    • The keybinding can be used outside of a world
  • The language edit UI won't reset after editing the language, while having overlay for any language enabled
  • The language translator keybinds have their own category now

Dependencies

Files

ep-language-translator-1.1.0.jar(72.61 KiB) Primary Download

Project members

EpicPix

Owner

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated 4 months ago