Loot Modifier
A mod to allow datapacks to modify existing loot tables
Loot table modifiers should be defined in data/<namespace>/lootmodifier/loot_table_modifier/<name>.json
JSON Format
target: A loot table identifier, or list of loot table identifiers, to modify.
pools: A list of pools to add to the loot tables. Uses vanilla loot pool format.
Example
Gives dirt and grass blocks a 10% chance to drop a diamond when mined
{
"target": [
"minecraft:blocks/dirt",
"minecraft:blocks/grass_block"
],
"pools": [
{
"conditions": [
{
"condition": "minecraft:random_chance",
"chance": 0.1
}
],
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:diamond"
}
],
"rolls": 1.0
}
]
}
Links
Details
Licensed MIT
Published 6 months ago
Updated 2 months ago

