MapMipMapMod 1.1.0

Changelog

New version of MapMipMapMod with big performance improvements.

  • Uses map texture atlasing to store multiple textures in a single one and boost performance.
  • Generates mipmaps on the GPU instead of the CPU (vanilla). Doesn't compromise on the performance.
  • Doesn't update textures on locked maps, removing lag spikes when rendering many maps.

Benchmark

  • GPU: RTX 3060 (laptop)
  • CPU: i7-11800H
  • RAM: 32GB
  • Maps: 1260
  • Empty world.
Mipmaps MapMipMapMod + ImmediatelyFast + Sodium MapMipMapMod + ImmediatelyFast Vanilla
0-4 200 fps 130 fps 50 fps

Files

mapmipmapmod-1.1.0+mc1.21+mc1.21.1.jar(90.33 KiB) Primary Download

Project members

Jalvaviel

Member

Details

Licensed CC0-1.0
Published a year ago
Updated a month ago