Changelog
1.3.1 - 1.21.1 Specific changes
- Entity groups have been changed to be tags, therefore config lines such as
decaying_king_group_type = "UNDEAD"have been removed.- If you want to make a boss a different group, make a tag for that group and add the boss to it
- The same goes for if you want to remove a boss from a tag, simply add a "remove" list like how there exists one for "values"
- Config lines determining whether bosses are undead or not have been renamed to
_has_inverted_heal_and_harmfor clarity as that is the effect in game the line had - Config lines regarding max velocity of projectiles shot out of bows and crossbows have been changed to
_bonus_velocityand their values have been changed due to this, config reset is advised - Updated config values referring to Sweeping Edge enchant boosting damage or reducing cooldowns due to mojang changing the id from
sweepingtosweeping_edge, delete of the config and relaunch to create a new one is recommended - Due to enchantments being datapacks, some config lines regarding enchants have been changed:
- Lines for enchant levels have been removed
- Lines for disabling enchants only disable the functionality of the enchants, they can still be acquired despite not working
1.3.1
- Fixed a bug preventing Chungus Potions from being crafted
- Recipes for the Splash and Lingering has been changed due to this
- Fixed compatibility issue with Create mod and the Chungus Potions, they can now be inserted and extracted from fluid tanks correctly
- Splash Chungus Potions now have random particle colors
- Added config lines for how many bullets are needed in the inventory for guns with infinity to shoot
- Fixed bug causing Tonitrus to not have any cooldown
- Fixed missing translation of cauldrons filled with Purified Blood
Dependencies
Files
soulslike-weaponry-1.3.1-1.21.1-fabric.jar(51.61 MiB) Primary Download
Details
Licensed CC0-1.0
Published 3 years ago
Updated 2 months ago



