Mebahel's Antique Beasts 1.3.0-fabric-1.20.1

Changelog

Antique Beasts v1.3.0 - 1.20.1 Big updaaaaate

New content :

  • The Temple was entirely reworked to blend in better with the landscape and welcome a new boss in the future.
  • New structure : Te Draugr Tower. You can find it in swamp, mangrove and dark forest biomes.
  • A new chest type : The greek chest.
  • A new entity : The Dwarven Spider from Skyrim (doesn't spawn naturally for now)
  • A new entity : The Dwarven Spider Guardian from Skyrim (doesn't spawn naturally for now)
  • A new book entry is added to some of the greek temple chests

PS: The Dwarven Spiders won't spawn in the world naturally for now, they will spawn in new structures in the next update.

Changes :

  • LibGui is removed from the project dependencies
  • Elite Hoplite, Champion Hoplite, Hero Hoplite, Centaur, Cyclops, Chimera now only spawn at day on grass blocks and if the sky is visible.
  • Mummy and Servant spawn at day and night only on sand and red sand blocks.
  • Egyptian Caravan and Wadjet only spawn at day on sand and red sand blocks and if the sky is visible.
  • Huskarl, Einherjar, Valkyrie, Hersir, Throwing Axeman and Frost Cyclops only spawn at day, on snow, grass and ice blocks and if the sky is visible.
  • New idle for the Frost Cylcops.

Fix :

  • The way spawnrate worked for the mod entities is changed so the spawnrate config should now work as intended.
  • The water removal processor for the mod's underground structures should no longer prevent chunk loading in rare cases.

Files

antiquebeasts-1.3.0-fabric-1.20.jar(8.61 MiB) Primary Download

Project members

Mebahel

Owner

akarisakai

Artist

Details

Licensed ARR
Published 2 years ago
Updated 2 months ago