Changelog
1.20.1 Changelog
2.1.1
- Fabric Configs now exist
 - Metabolism HUD shows behind chat
 - Added Decorative Blocks environment effects
 
2.1.0
- Appleskin compat & tooltips added for fabric
 - Fixed stews and water bottles (fabric)
 
2.0.0
- Port to fabric
 - Metabolite Tooltips for fabric will be implemented later.
 
1.4.0
- Changed values for all food items
 - Metabolism effect amplifier works differently
 - Metabolization reduces heat only when effect level is more than 0
 - Metabolites for other mods are not OP anymore
 - AdvancedLocationCheck can omit the type variable
 
1.3.1
- Fixed metabolization not generating warmth properly
 - Changed display of warmth bar to flicker when regenerating
 
1.1.0
- Fixed base heat resistance being ignored.
 - When there is no resource left to drain, the other resource starts draining.
 - Hunger effect drains food & hydration.
 - Nerfed high effects and added condition for having no blocks above. Multiplied by 1.5 at night.
 - Water bottles give hydration & consume warmth
 - Meats rebalanced
 - Compat for Pagan's Blessing foods
 
1.3.0
Metabolization
- Metabolization will generate the resource being drained, if there's less of it than the other.
 - Otherwise warmth will always be generated if not maxed(20)
 
Metabolites
- Metabolites can now specify a modifier object
 - Modifiers can change stack size, ability to be eaten when full, and fast eating
 - Stews and soup are stackable up to 16
 - Cakes have metabolite data and can stack up to 64
 - Cookies are always eatable
 
Other changes
- Nerfed some environment effects, reduced resource drain to 80%
 - Campfires give cold resistance, soul campfires give heat resistance
 - Soul sand & soil are considered cold blocks
 - Some changes to food values (more changes coming next version)
 
[1.2.0]
- AdvancedLocationCheck loot condition can now check for biome tags
 - Added GameRule to disable temperature
 - Added commands to get, set, add metabolism variables
 
[1.1.3]
- Fixes crash on server join (#2)
 
[1.1.2]
- Fixes crash on dedicated server (#1)
 
[1.1.1]
- Metabolism does not tick & show in gui when not on survival mode
 - Water bottle tooltips added, gives 2 hydration
 - Deep dark is cold
 - Sprinting & swimming gives metabolism progress
 - Other minor bug fixes
 
Dependencies
Details
 Licensed MIT
 Published 2 years ago
 Updated 2 years ago

