2023.2.4.4f

Changelog

Since version 2.4.4f, mcgltf will no longer be used as a dependency. Please note downloading new dependencies[Hegltf is within the mod]

  • Remove Mcgltf as the main dependency and use Hegltf instead [requires jackson libs]🔸
  • The random texture processing stage of the muzzle flame has been changed from POST to FIRE and the alpha channel has been enabled.
  • Sprint animation returns with significant performance improvement
  • Add inspection sound effect 'inspect'
  • Add custom bullettrail function [WIP]
  • Add simple animation script [WIP]
  • Add a list of default attachments, refer to configuration ↓

"defaultAttachments": { "sight": "tcp.scope_m24a2" }

  • Added Enhanced type gun arm armor display, supporting bone animation[ New Arm Armor Tutorial Document EN]🔸
  • Added Enhanced type guns emission map support[_glow]
  • Added Enhanced type guns texture alpha support [first person only]
  • Added recoil mechanism, canceling automatic recovery after detecting manual gun pressing
  • Remove the left panel of the attachment GUI
  • Remove the attachment GUI slot string "无" and write it to the lang language file
  • Fix the state machine issue of being unable to fire after death
  • Fix the issue of pitch angle affecting bullet spread [fix gimbal deadlock]
  • Add a new API for other addon calls
  • Configuration file refresh cancelled, built-in content pack cancelled [download separately]

Files

fasterxml-jackson-2.12.x.jar(1.84 MiB) Primary Download
Nashorn.jar(1.93 MiB) Download
animated-2023.2.4.4f-contentpack.zip(73.51 MiB) Download
joml-1.10.5.jar(695.39 KiB) Download
modularwarfare-shining-2023.2.4.4f-without-movements.jar(17.65 MiB) Download
modularwarfare-shining-2023.2.4.4f.jar(17.7 MiB) Download
prototype-2023.2.4.4f-contentpack.zip(16.21 MiB) Download

Project members

SIZStan

Owner

Details

Licensed CC-BY-SA-4.0
Published 2 years ago
Updated 10 months ago