2023.2.4.4f-fix2

Changelog

Since version 2.4.4f, mcgltf will no longer be used as a dependency. Please note downloading new dependencies[Hegltf is within the mod]

Also need Optifine G5

This is a little update before the major update.

* Adjust emission call for mixing

* Adjust the effect of leaning

* Adjust the rendering of hand

* Add GetLivingAABBEvent API

* Add model cache to hegltf. now you can load more guns with lower memory🔸

* Add new render parameter bobbingFactor [Enhance only]

* Add Hebridge for future character updates

* Add new parameter to adjust bullet spread[accuracyMoveOffset, accuracySprintOffset, accuracyHoverOffset]

* Add new feature for switch to first person view when you are aiming at third person view[new parameter autoSwitchToFirstView in Mod_Config][Support ShoulderSurfing 2.8.1][WIP]

* Fix the issue of abnormal model display when the number of nodes (objects, bones, etc.) exceeds 128🔸

* Fix the issue of incorrect starting point of bullets when leaning🔸

* Fix the issue of incorrect bullet spreaing at times🔸

Files

modularwarfare-shining-2023.2.4.4f-fix2.jar(17.66 MiB) Primary Download
Nashorn.jar(1.93 MiB) Download
animated-2023.2.4.4f-contentpack.zip(73.51 MiB) Download
fasterxml-jackson-2.12.x.jar(1.84 MiB) Download
joml-1.10.5.jar(695.39 KiB) Download
prototype-2023.2.4.4f-contentpack.zip(16.21 MiB) Download

Project members

SIZStan

Owner

Details

Licensed CC-BY-SA-4.0
Published 2 years ago
Updated a year ago