NeoBlock - The new OneBlock 1.21.1-0.6.0-Beta

Changelog

✨ New Features

  • 🧰 Chests Config: Added chests.toml allowing custom chests with loot. Use neoblock:chest:<chest_id> in configs to spawn loot chests.
  • 🔄 Complete Tier System Rework: Now reloads all configs at world start instead of game start.
    ⚠️ Old worlds will break — back up your saves!
  • 🔗 Block Sequences: Define sequences with neoblock:seq:<sequence_id> or neoblock:sequence:<sequence_id> to generate blocks in a specific order.
  • 🪨 Starting Blocks per Tier: Guarantee starting blocks (e.g., chests with tools) after unlocking tiers via tier configs.
  • 📍 Configurable Block Position on Start: Control initial block placement through config.
  • 🎲 First Block from Tier 0: Spawn point block is now chosen from tier 0's starting sequence or randomly from tier 0 blocks, replacing the default grass block.
  • 🔧 Allow Any Preset: Use any preset, including the default world gen. Presets can be pre-selected in config during world creation.
  • 🛠️ New Commands:
    • /neoblock force setblock <x> <y> <z>: Activate NeoBlock and set block generation position.
    • /neoblock force stop: Put NeoBlock in dormant mode, stopping generation until reactivated.
  • 💪 Force Block in Presets: The force-block config forces block generation even with non-built-in presets.
  • 🎟️ Mob Trade Tickets: New item allowing players to request mobs from traders, replacing spawn eggs.

🐞 Fixes & Improvements

  • 🦘 Fixed player “jump” glitch caused by teleport attempts while breaking blocks near edges.
  • 🚫 Fixed trader message showing when no trader was present.
  • 🌐 Fixed various translation message issues.

Files

neoblock-1.21.1-0.6.0-Beta.jar(192.03 KiB) Primary Download

Project members

Ashenguard

Creator

Details

Licensed ARR
Published 8 months ago
Updated 2 months ago