Changelog
✨ New Features
- 🧰 Chests Config: Added
chests.tomlallowing custom chests with loot. Useneoblock:chest:<chest_id>in configs to spawn loot chests. - 🔄 Complete Tier System Rework: Now reloads all configs at world start instead of game start.
⚠️ Old worlds will break — back up your saves! - 🔗 Block Sequences: Define sequences with
neoblock:seq:<sequence_id>orneoblock:sequence:<sequence_id>to generate blocks in a specific order. - 🪨 Starting Blocks per Tier: Guarantee starting blocks (e.g., chests with tools) after unlocking tiers via tier configs.
- 📍 Configurable Block Position on Start: Control initial block placement through config.
- 🎲 First Block from Tier 0: Spawn point block is now chosen from tier 0's starting sequence or randomly from tier 0 blocks, replacing the default grass block.
- 🔧 Allow Any Preset: Use any preset, including the default world gen. Presets can be pre-selected in config during world creation.
- 🛠️ New Commands:
/neoblock force setblock <x> <y> <z>: Activate NeoBlock and set block generation position./neoblock force stop: Put NeoBlock in dormant mode, stopping generation until reactivated.
- 💪 Force Block in Presets: The
force-blockconfig forces block generation even with non-built-in presets. - 🎟️ Mob Trade Tickets: New item allowing players to request mobs from traders, replacing spawn eggs.
🐞 Fixes & Improvements
- 🦘 Fixed player “jump” glitch caused by teleport attempts while breaking blocks near edges.
- 🚫 Fixed trader message showing when no trader was present.
- 🌐 Fixed various translation message issues.
Files
neoblock-1.21.1-0.6.0-Beta.jar(192.03 KiB) Primary Download
Details
Licensed ARR
Published 8 months ago
Updated 2 months ago


