v4-beta.1 for 1.21.1-fabric

Changelog

  • Features:
    • added subtle block hit noises when blocks have rain falling on them
    • added subtle random note sounds to note blocks when rain falls on them
    • re-added streak particles
    • re-added mist particles (formerly ground fog)
  • Config:
    • added block spawn types to spawn particles from block faces
    • added surface spawn type
    • added volume sliders for individual weather sounds
    • added dropdowns to list entries
    • disabled some buttons conditionally to make it clearer when values aren't being used
    • re-added ability to manually set spawn height limit instead of only using cloud height
    • re-added missing particle options
  • Bugs fixed:
    • fixed particles becoming invisible when resource packs use very translucent textures
    • fixed vanilla water drip/splash particles not using the same tint as rain
    • fixed wind blowing too strongly at high altitudes
    • fixed maximum particle count breaking after closing config screen
    • fixed particles spawning inside of and falling through ceilings made of non-full blocks
    • fixed blended particles (mist) corrupting particle rendering
    • fixed rain sounds appearing above weather height limit
  • Mod Compatibility:
    • added workaround for a bug where RNG stops working near valkyrian skies ships with a eureka helm

Files

particlerain-4.0.0-beta.1+1.21.1-fabric.jar(578.8 KiB) Primary Download

Project members

PigCart

Owner

Details

Licensed MIT
Published 4 years ago
Updated 10 days ago