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  • Added 14 new poses for Player Stands (30 in total).
  • Implemented waxing/unwaxing mechanic.
  • Updated AnCore version support.

Full changelog can be seen here: https://github.com/Anchor-Studios/Player-Stand/releases/tag/1.0.2

  • Added 16 unique poses for Player Stands.
  • Implemented pose changing mechanic: Shift + Right-Click cycles through poses.
  • Skin binding behavior updated:
    • Now binds the player's skin when right-clicking with an empty hand or an unplaceable item, and the stand has no items to take.
    • Shift + Right-Click no longer triggers skin binding.
  • Improved interaction logic for clearer and more intuitive behavior.

Full changelog can be seen here: https://github.com/Anchor-Studios/Player-Stand/releases/tag/1.0.1

  • Initial support for player head textures (Zombie Head),
  • Config file with options to control texture updates and behavior,
  • Implemented regeneration system when not hit for a while,
  • Full support for equipping armor and items on the Player Stand,
  • Fixed duplication while putting armor on and taking off.

Full changelog can be seen here: https://github.com/Anchor-Studios/Player-Stand/releases/tag/1.0.0

  • Implemented Armor binding function to Player Stand Entity,
  • Implemented Zombie Head function to Player Stand item,
  • Now player can put Zombie Head and Player Stand item to a crafting grid to make Player Stand entity's texture Zombie.

Full changelog can be seen here: https://github.com/Anchor-Studios/Player-Stand/releases/tag/1.0.2-alpha

  • Implemented Player Stand item, creative tab, entity.
  • Added functionality to Player Stand Entity,
  • Added functonality to Player Stand Item.

Full changelog can be seen here: https://github.com/Anchor-Studios/Player-Stand/releases/tag/1.0.1-alpha


Project members

Anchor Studios

Anchor Studios

Organization

Details

Published 5 months ago
Updated 4 months ago