Pommel - Held Item Models

Pommel - Held Item Models

Mod

Fabric mod that allows resource pack creators to overwrite the models for held items just like the spyglass and trident

Client DecorationEquipmentUtility

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[1.20.1] Pommel - Held Item Models 1.3.0+1.20.1

Changelog

Additons

  • Added new predicate: pommel:item_use.
    • Starts from value 0 when player starts to use/consume an item and ends at value 1 when player finishes using the item.
    • apple.json eating food example:
    {
      "parent": "minecraft:item/generated",
      "textures": {
        "layer0": "minecraft:item/apple"
      },
      "overrides": [
        { "predicate": { "pommel:item_use": 0.25 }, "model": "minecraft:item/apple_eat_0" },
        { "predicate": { "pommel:item_use": 0.50 }, "model": "minecraft:item/apple_eat_1" },
        { "predicate": { "pommel:item_use": 0.75 }, "model": "minecraft:item/apple_eat_2" }
      ]
    }
    
    • The time it takes to go from 0 to 1 is based on the item's use ticks.

Fixes

  • Fixed an issue where it would output to the console/log every time you used an item. Uhhh.. oops.

Files

pommel-held-items-1.3.0+1.20.1.jar(41.81 KiB) Primary Download

Project members

TimmyChips

Member

Details

Licensed MIT
Published a year ago
Updated 2 days ago