Reign of Nether RTS

Reign of Nether RTS

Mod

Minecraft reimagined as a real-time strategy game

Client and server EconomyGame MechanicsManagement MobsWorld Generation

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Reign of Nether RTS 1.2.0a

Changelog

🛠️ Bugfixes 🛠️

  • Heroes no longer reset their levels when unloaded
  • Unit ability cooldowns no longer reset when unloaded
  • Fixed a crash when selecting an unloaded unit from a control group
  • Fixed the Royal Guard not changing size for other players when using Avatar
  • Husks are no longer infectious like drowned
  • Fixed a UI bug where hero experience showed 0 if you were 1 exp away from levelling up

⚙️ Quality of Life ⚙️

  • Players and their allies now are notified when a friendly hero dies
  • Hero revive costs are now configurable via .toml files

⚖️ Balancing ⚖️

💀 Necromancer

  • The Necromancer and its zombies no longer burn under sunlight but are instead slowed
  • Blood Moon enemies now decay over 30s after the blood moon ends regardless of time of day
  • Raise Dead zombies now begin to decay over 30s after 1min
  • Raise Dead zombies now have helmets and a sword of higher tiers with each rank
  • Raise Dead cooldown raised from 60s to 75s

🧑‍ Royal Guard

  • Avatar now gives the Royal Guard increased move speed and slowness immunity (including against spider webs)
  • Mace slam radius increased from 2.5 to 3.0

🐷 Piglin Merchant

  • The Piglin Merchant has been working out and now more reliably climbs up steep hills

All Heroes

  • Heroes can now only have a max of 3 wither stacks on them (normally 6 stacks against regular units)
  • Exp required to level up has been raised by 20%

Files

reignofnether-1.2.0a.jar(25.52 MiB) Primary Download

Project members

SoLegendary

Member

Details

Licensed GPL-3.0-only
Published 10 months ago
Updated 8 days ago