Changelog

2.5.0

  • added 'advancement locked' item component. Item stacks with this component can only be equipped and used by players who have unlocked the advancement defined by the component.
  • added 'requires_stamina_cost' options for hand swapping/sheathing and toggling 2-handed stance
  • scrolling to another hotbar slot can now sheathe hand items. This can be toggled in the client config
  • added separate stamina costs for swapping main and offhand
  • added hotkey for swapping both hand items (costing the sum of the sheathe costs * a configurable multiplier)
  • added server config option to disable alternative hand slots
  • improved 'disabled hand slot overhaul' feedback message to account for the feature being disabled when 'Better Combat' is present but 'Better Combat Extension' is not
  • improved optional mod compatibilities
  • improved configurability for item tooltips
  • several internal refactors to improve maintainability
  • fixed 'hand slot overhaul' not getting properly disabled when 'Better Combat' is present but 'Better Combat Extension' is not
  • removed optional dependency on 'Food Overhaul', what status effects are listed in the Food list on the effect screen is now controlled by the "rpginventory:food_effects" effect tag

Files

rpg-inventory-2.5.0.jar(418.2 KiB) Primary Download

Project members

TheRedBrain

Member

Details

Licensed MIT
Published a year ago
Updated 4 days ago