Scorched Guns 2

Scorched Guns 2

Mod

A pack featuring a variety of guns, mobs, dungeons and more!

Client AdventureEquipmentGame Mechanics MobsTechnologyWorld Generation

97.2k downloads
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Scorched Guns 2 0.5.2

Changelog

  • Added Raids!

  • Overhauled Blueprint system, now require blueprint scraps (found in structures, mob drops)

  • Each tier of raid drops a required trophy item to craft the next tier's blueprint

  • Added Flare gun to manually call raids

  • Added Flares to call raids, found in structures, mob drops, and trades.

  • Rebalanced Heavy Shot, Hyper Velocity and Sharpshooter to be more in line with each other

  • Heavy Shot: 12.5% damage increase, -15% fire rate, 25% recoil increase, 20% kick increase, additional knockback per level

  • Heavy Shot lowered to uncommon rarity

  • Hyper Velocity: 25% projectile speed, 6% damage increase, 25% chance of dealing double durability damage per shot, 7% chance to deal 8 damage per level

  • Sharpshooter: 5.0 armor bypass per level,6% fire rate decrease, 10% increased recoil, 5% crit chance increase per level

  • Removed complicated damage decrease for sharpshooter

  • Fixed Some enchantments not being compatible/ added some incompatibilities

  • increased diamond steel blend output slightly

  • Fixed Sculk gun sound effect

  • Added Halloween stuff for scamps

  • Added more entity gun behavior to config

  • added gun knockback stat to guns, bunch of guns now do more knockback

  • added player check before stuff for improved hitboxes, shouldnt crash game now

  • Gun effects no longer trigger when in creative

  • Bunch of new great textures mainly for exo suit stuff from JaDn

  • Added config for mob block destruction using guns

  • Vents and Vent Collectors are now data driven

  • Added Blaze powder as a rare drop for sulfur vents

  • Added config for performance sulfur cloud, much less particles

  • Overhauled cog chambers

  • Fixed some bugs with Scamppanzer

  • Added 3d models for throwables

  • Removed Redcoat (rip)

  • Added the Redcoat armor set

  • Added the Scrap Armor set

  • Added the Subjugator Mob

  • Added the Adjudicator Mob

  • Added Bat Guano, bats will sometimes poop out guano, can be smoked into Phosphor Dust, or used as fertilizer

  • Added Guano Candle, a light source that can slowly attract bats

  • Added some guano recipes for Farmers delight Compost

  • Added placeable phosphor

  • Tweaked Phosphor, Sulfur and Niter effects on crops to be different

  • Increased Mob gun damage by default

  • Added Vicious Acid, can destroy curses!

  • Added some new threats to structures

  • Fixed some more exo suit bugs (who's suprised)

  • Fixed dolphins grace bug

  • Fixed The Merchants despawn time being too small

  • Added new dissident sounds thanks to the Razzler

  • Fixed Hornlin leg armor position

  • Added a bunch of new Asgharian Bricks thanks to Albatroz once again

  • Hullbreaker can now break wooden blocks

  • Fixed custom melee animations not playing properly

  • Progression properly updates when crafting guns

  • removed old scamp controller from forge tools tag

Files

ScorchedGuns-0.5.2-1.20.1.jar(16.86 MiB) Primary Download

Project members

ribss498

Member

Details

Licensed GPL-3.0-or-later
Published a year ago
Updated 12 days ago